There is an inherent creative component to computing science. Having a student design and construct something using the tool is one way to allow them to investigate that aspect of computing science.
"We thought we should have female students create games and see if they are just as excited about making games as male students and see whether it's an attractor to computing science that is independent of gender."
The research findings indicated that female students enjoyed creating games as much as their male counterparts. They even preferred game construction to activities such as story writing. Female students gained and used practical skills that are crucial to understanding computing science.
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